I took care of creating the original soundtrack and sound effects for the game Katana Soul, by SEEP. Faithful Commodore 64 chiptune music and sounds, inspired by Japanese legends.
Original orchestral soundtrack and ambiences that I created for the game NetHack: Legacy, produced by Frozen Crate. A porting of the original 1987 rogue-like RPG game NetHack.
I took care of creating the sound design and original soundtrack for the mobile game Idle Apocalypse, by Grumpy Rhyno Games. 16bit & SNES-inspired chiptune sounds and music for aspiring cultists.
I worked on the sound design, audio implementation (Unity & Wwise) and original soundtrack for the game DRL SIM, from The Drone Racing League. The music is a powerful mix of synthwave and cinematic orchestral music.
I took care of creating the original soundtrack for the mobile game Broken Space, by Spiffyware. Melodic electronic music (with a charming retro vibe) mixed with orchestral and spacious sounds.
I took care of creating the original soundtrack for the mobile puzzle game Dice Quest, released by OnyxFlame. A crossover between chiptune, electronic, ambient and orchestral.
Original soundtrack for the adventure game Montague’s Mount, by Polypusher Studios. The music is a mix of piano-based orchestral score and atmospheric horror-like soundscapes, enriched by some folk acoustic instruments.