Custom audio for your game
As a highly skilled and experienced audio professional, I am available for hire to create original soundtracks and sound design or to work on the audio implementation for your project. With extensive knowledge and experience in technical sound design and middleware such as Fmod and Wwise and game engines like Unity and Unreal, I am well-equipped to take care of the audio of your game.
While I specialize in narrative games, I am capable of creating music and audio in a wide range of styles, from orchestral scores to electronic and chiptune music. I am also open to working on experimental and unconventional projects, so don’t hesitate to reach out even if your project is outside the norm. Let’s bring your vision to life with the power of sound!
The cost for a custom soundtrack or sound design may greatly vary, depending on the number of tracks, length, complexity and deadline.
It can also depend on your need to keep the exclusivity of the audio created, for example, if you are looking for a buyout of the tracks or if you are also interested in a more flexible solution.
So I am quite sure that we can find a way to work together, whatever your budget is!
If you are on a very tight budget and cannot afford original audio you can always have a look at my music licensing page. You can buy non-exclusive licenses for my existing tracks, or buy audio assets packs from several marketplaces (I will also be happy to make small changes, or adapt an existing music to fit your needs if I can).
Last option is to support me on Patreon. With $8 per month you will be able to use any of the video game audio assets I publish.
Join the Newsletter and get a Free Music Pack
Join the (Scooby) gang and get a free game music pack with 16 tracks, ranging from chiptune to orchestral music.
So you can kickstart your project with some high-quality music and I will keep you updated about the release of new assets (and I’ll also send you some more free stuff too now and then!). Double win for everyone 😎