Original orchestral soundtrack and ambiences that I created for the game NetHack: Legacy, produced by Frozen Crate. A porting of the original 1987 rogue-like RPG game NetHack.
I took care of creating the sound design and original soundtrack for the mobile game Idle Apocalypse, by Grumpy Rhyno Games. 16bit & SNES-inspired chiptune sounds and music for aspiring cultists.
I worked on the sound design, audio implementation (Unity & Wwise) and original soundtrack for the game DRL SIM, from The Drone Racing League. The music is a powerful mix of synthwave and cinematic orchestral music.
I took care of creating the original soundtrack for the mobile game Broken Space, by Spiffyware. Melodic electronic music (with a charming retro vibe) mixed with orchestral and spacious sounds.
Original soundtrack for the adventure game Montague’s Mount, by Polypusher Studios. The music is a mix of piano-based orchestral score and atmospheric horror-like soundscapes, enriched by some folk acoustic instruments.