Custom audio for your game

As a highly skilled and experienced audio professional, I am available for hire to create original soundtracks and sound design or to work on the audio implementation for your project. With extensive knowledge and experience in technical sound design and middleware such as Fmod and Wwise and game engines like Unity and Unreal, I am well-equipped to take care of the audio of your game.

While I specialize in narrative games, I am capable of creating music and audio in a wide range of styles, from orchestral scores to electronic and chiptune music. I am also open to working on experimental and unconventional projects, so don’t hesitate to reach out even if your project is outside the norm. Let’s bring your vision to life with the power of sound!

Cost

The cost for a custom soundtrack or sound design may greatly vary, depending on the number of tracks, length, complexity and deadline.
It can also depend on your need to keep the exclusivity of the audio created, for example, if you are looking for a buyout of the tracks or if you are also interested in a more flexible solution.
So I am quite sure that we can find a way to work together, whatever your budget is!

Music Licensing

If you are on a very tight budget and cannot afford original audio you can always have a look at my music licensing page. You can buy non-exclusive licenses for my existing tracks, or buy audio assets packs from several marketplaces (I will also be happy to make small changes, or adapt an existing music to fit your needs if I can).

Last option is to support me on Patreon. With $8 per month you will be able to use any of the video game audio assets I publish.

Join the Newsletter and get a Free Music Pack

Join the (Scooby) gang and get a free game music pack with 16 tracks, ranging from chiptune to orchestral music.
So you can kickstart your project with some high-quality music and I will keep you updated about the release of new assets (and I’ll also send you some more free stuff too now and then!). Double win for everyone šŸ˜Ž

Upload Labs

2025

A sci-fi management game by EnigmaDev Studios.
The soundtrack I wrote blends emotional electronics, subtle glitch textures, and atmospheric sound design to shape a digital world of interconnected nodes.

Voidblazers

2024

A story-driven shoot ’em up game for theĀ Playdate by Tijn & Jazzie.
16-bit era inspired arcade music for this sci-fi action-packed adventure.
Soundtrack and sound design.

The Nameless City

2024

AĀ narrative-drivenĀ first person adventure game, inspired by Lovecraft’s short novel of the same name.
Together as part of the Paradnight Studio team I created the original soundtrack, sound design and audio implementation using FMOD and Unity.

Halfway to Dawn

2023

A short cinematic horror-themed game for the Playdate.
Soundtrack, sound design and audio implementation using Lua and the Playdate SDK.

Necromerger

2022

I took care of creating the sound design and original soundtrack for the mobile game Necromerger, by Grumpy Rhyno Games. An eclectic and spooky hybrid of orchestral, electronic and acoustic music plus a lot of fun creatures sfx.

Merge Rivals

2022

Mobile multiplayer merge/RTS game from Electric Manta, for which I took care of the sound design, music, and audio implementation in Unity.

Beholgar

2022

Original soundtrack for the Metroidvania action-adventure platform game Beholgar, by Serkan Bakar. Featuring beautiful pixel art, a fantasy setting, Rastan-like gameplay and Commodore Amiga-inspired 16-bit chiptune music.

Idle Mastermind

2021

I took care of creating the sound design and original soundtrack for the mobile game Idle Mastermind, by Grumpy Rhyno Games. 16bit-inspired chiptune sounds and music for aspiring supervillains.

Thunderflash

2020

Original soundtrack and sound design that I created for the game Thunderflash, by SEEP. Arcade-style chiptune music and sfx, inspired by games like Commando, Ikari Warriors and Mercs.

Entrapped

2019

An old-school text adventure game I designed, wrote and developed as Cyberleaf Studio. I also curated the sound design and the original soundtrack, an eclectic mix of distorted ambiences, orchestral music, chiptune and piano.

Katana Soul

2019

I took care of creating the original soundtrack and sound effects for the game Katana Soul, by SEEP. Faithful Commodore 64 chiptune music and sounds, inspired by Japanese legends.

NetHack: Legacy

2018

Original orchestral soundtrack and ambiences that I created for the game NetHack: Legacy, produced by Frozen Crate. A porting of the original 1987 rogue-like RPG game NetHack.

Idle Apocalypse

2018

I took care of creating the sound design and original soundtrack for the mobile game Idle Apocalypse, by Grumpy Rhyno Games. 16bit & SNES-inspired chiptune sounds and music for aspiring cultists.

DRL SIM

2017

I worked on the sound design, audio implementation (Unity & Wwise) and original soundtrack for the game DRL SIM, from The Drone Racing League. The music is a powerful mix of synthwave and cinematic orchestral music.

Broken Space

2017

I took care of creating the original soundtrack for the mobile game Broken Space, by Spiffyware. Melodic electronic music (with a charming retro vibe) mixed with orchestral and spacious sounds.

Dice Quest

2014

I took care of creating the original soundtrack for the mobile puzzle game Dice Quest, released by OnyxFlame. A crossover between chiptune, electronic, ambient and orchestral.

Montague’s Mount

2013

Original soundtrack for the adventure game Montague’s Mount, by Polypusher Studios. The music is a mix of piano-based orchestral score and atmospheric horror-like soundscapes, enriched by some folk acoustic instruments.

Game Audio Asset Packs

The number of player reviews that mention the quality of the music is pretty staggering. In addition to the excellence of the finished product, he’s very easy to work with. He needs little input from us once we give him the brief, but reacts to and integrates feedback well. He’s quick and communication is strong.

On top of this, he’s very knowledgeable on implementation and works with us to get things perfect. I couldn’t recommend him enough.

Sebastian Davies - Grumpy Rhino

With very short notice Andrea made a top-to-bottom audio pass on one of our games. It was incredible to witness the speed and quality of what he implemented. Composing, designing and implementing in one swoop!

Later he returned for an encore, working on Merge Rivals seeing what he could do with more time and notice. Completely elevating the experience beyond anything the team had imagined.

Bill Rountree - Electric Manta

I honestly would love to work again with Andrea on any project, to put it simple, if someone is creating a development dream team, they totally should have Andrea on board!

Tamer Qtaish - Lead Developer & CTO

Andrea is an extremely talented guy. He is a perfectionist and he keeps up to date with the latest technologies and is always looking to improve the way that he works. Andrea is a great person to work with and has a great sense of humour. Highly recommended.

Russel Kirby - Plus Two

Other games featuring my audio

This is a list games featuring my audio, with a non-exclusive license:

Jubilee

Jubilee screenshot

Collect gems and rescue animals in this non-linear precision platform game.

Developer: Final Boss Blues
Audio from: The 8-bit Jukebox

Play Game

My Life as an Archeologist

My Life as an Archeologist

100 levels of archeological treasure hunting in this idle clicker and roguelite hybrid.

Developer: Delirium Tremens Games
Audio from: The 8-bit Jukebox

Play Game

Sergeant Squidley: Space Cop!

Sergeant Squidley: Space Cop! screenshot

A humorous roleplaying/adventure hybrid where you will have to solve a murder in Moontropolis.

Developer: Ninjaconor
Audio from: The 8-bit Jukebox

Play Game

Murder The Reaper

murder the reaper screenshot
2018

An old school, 80s-inspired, level based arcade game with some really cool graphics.

Developer: Aerial Knight
Audio from: Retro Future

Play Game

KingSim

KingSim screenshot

A story-driven 8-bit style game, where choice matters.

Developer: Fuzzy Pixel
Audio from: The 8-bit Jukebox

Play Game

Adventure Bit

Adventure Bit screenshot

Minimal-style platform puzzle adventure, inspired by MSX computer games.

Developer: SEEP
Audio from: The 8-bit Jukebox

Play Game

Timeless Paradox VR

Timless Paradox VR screenshot

A beautiful story-based VR action game.

Developer: Flaming Experience
Audio from: The Piano, Cinematic Piano

Play Game

Galactic Rescue

Galactic Rescue screenshot

An action, exploration and puzzle-solving metroidvania game set in an alien world.

Developer: TMSI Games
Audio from: Retro Future

Play Game

Into The Union

Into The Union screenshot
2020

A homage to classic 2D arcade shooters, a story of war and betrayal.

Developer: Osogato
Audio from: Deep Space, Retro Future

Play Game

Retrograde Arena

Retrograde Arean screenshot
2020

A physics based multiplayer twin stick brawler with a twist, heavily inspired by 80s aesthetics.

Developere: Freemergency
Audio from: Retro Future

Play Game

Tiny Time Travellers

Tiny Time Travellers screenshot
2019

A fun retro 2D platform game with cute pixelart, available for iOS and Android.

Developer: Koen Digital
Audio from: The 8-bit Jukebox

Play Game

Degauss

degauss
2017

A retro arcade shooter inspired by many classic games of the 80s.

Developer: Frozen Crate
Audio from: Retro Future

Play Game

Neo Duo

neo duo screenshot
2016

Enter the matrix style neon world, dodge geometry enemies and dash to collect power-ups!

Developer: Steve Foster
Audio from: Retro Future

Play Game

Abduction Bit

abduction bit screenshot
2016

Abduction Bit is a NES-like arcade based on elements of some timeless classics from the 80s.

Developer: SEEP
Audio from: The 8-bit Jukebox

Play Game
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