Beholgar

Original soundtrack for the Metroidvania action-adventure platform game Beholgar, by Serkan Bakar. Featuring beautiful pixel art, a fantasy setting, Rastan-like gameplay and Commodore Amiga-inspired 16-bit chiptune music.

I took care of creating the sound design and original soundtrack for the mobile game Idle Mastermind, by Grumpy Rhyno Games. 16bit-inspired chiptune sounds and music for aspiring supervillains.

A piano-only EP, a delicate but troubled intimate landscape of melancholy, exploring the desire to connect and untangle the uneasiness of everyday life.

Original soundtrack and sound design that I created for the game Thunderflash, by SEEP. Arcade-style chiptune music and sfx, inspired by games like Commando, Ikari Warriors and Mercs.

A collection of some of the songs I wrote throughout the years for the dance and the arts; a delicate balance between orchestral and electronic music, resulting in a series of ambient-sounding, introspective and yet intense and eclectic instrumental songs.

I took care of creating the original soundtrack and sound effects for the game Katana Soul, by SEEP. Faithful Commodore 64 chiptune music and sounds, inspired by Japanese legends.

Original orchestral soundtrack and ambiences that I created for the game NetHack: Legacy, produced by Frozen Crate. A porting of the original 1987 rogue-like RPG game NetHack.

I took care of creating the sound design and original soundtrack for the mobile game Idle Apocalypse, by Grumpy Rhyno Games. 16bit & SNES-inspired chiptune sounds and music for aspiring cultists.

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