Beholgar

I took care of creating the original soundtrack for the Metroidvania action-adventure platform game Beholgar, by Serkan Bakar. Commodore Amiga-inspired 16-bit chiptune music.

I took care of creating the sound design and original soundtrack for the mobile game Idle Mastermind, by Grumpy Rhyno Games. 16bit-inspired chiptune sounds and music for the aspiring supervillains.

A piano-only EP, a delicate but troubled intimate landscape of melancholy, exploring the desire to connect and untangle the uneasiness of everyday life.

I took care of creating the original soundtrack and sound effects for the game Thunderflash, by SEEP. Arcade-style chiptune music and sounds, inspired by games like Commando, Ikari Warriors and Mercs.

A collection of some of the songs I wrote throughout the years for the dance and the arts; a delicate balance between orchestral and electronic music, resulting in a series of ambient-sounding, introspective and yet intense and eclectic instrumental songs.

I took care of creating the original soundtrack and sound effects for the game Katana Soul, by SEEP. Faithful Commodore 64 chiptune music and sounds, inspired by Japanese legends.

I took care of creating the original orchestral soundtrack and ambiences for the game NetHack: Legacy, produced by Frozen Crate; a porting of the original 1987 rogue-like RPG game NetHack.

I took care of creating the sound design and original soundtrack for the mobile game Idle Apocalypse, by Grumpy Rhyno Games. 16bit & SNES-inspired chiptune sounds and music for the aspiring cultists 🙂

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