Original music & sound design
You can hire me to work at a custom soundtrack or sound design for your project. I also work as a technical sound designer (mostly Unity experience) and with middleware like Fmod or Wwise to implement dynamic audio in games.
As of music I can write in a wide range of musical styles, from orchestral scores to electronic music (even chiptune).
I love experimental and original stuff too, so don’t worry if your project seems odd or unusual.
The cost for a custom soundtrack or sound design may greatly vary, depending on the number of tracks, length, complexity and deadline.
It can also depend on your need to keep the exclusivity of the tracks, if you are looking for a buyout of the tracks or if you are interested in a more flexible solution (i.e.: exclusive non-buyout license).
So I am quite sure that we can find a way to work together, whatever your budget is!
If you are on a very tight budget and you cannot afford original music you can always have a look at my music licensing page. You can buy non-exclusive licenses for my existing tracks, or buy music assets packs from several marketplaces (I will also be happy to make small changes, or adapt an existing music to fit your needs if I can).
Last option is to support me on Patreon. With $8 per month you will be able to use any of the video game music assets I publish.
Join the Newsletter and get a Free Music Pack
Join the (Scooby) gang and get a free game music pack with 16 tracks, ranging from chiptune to orchestral music.
So you can kickstart your project with some high-quality music and I will keep you updated about the release of new assets (and I’ll also send you some more free stuff too now and then!). Double win for everyone 😎