Games featuring my audio design / implementation

Halfway to Dawn

Gameplay SFX, foleys, ambiences, UI. Audio implementation in Lua using the Playdate SDK.

Software House: Cyberleaf Studio
Platforms: Playdate

Necromerger

Gameplay SFX, foleys, creature sounds, UI.

Software House: Grumpy Rhino Games
Platforms: iOS, Android

DRL SIM

Gameplay SFX, foleys, drone engine sounds, UI. Audio implementation with Unity and Wwise.

Software House: DRL
Platforms: PC, Mac, Xbox, Playstation

Merge Rivals

Gameplay SFX, foleys, creature sounds, UI. Audio implementation in Unity.

Software House: Electric Manta
Platforms: iOS, Android

The Nameless City

Gameplay SFX, foleys, ambiences, UI. Audio implementation in Unity and FMOD.

Software House: Paradnight Studio
Platforms: Mac, Pc

Thunderflash

Gameplay SFX, UI.

Software House: SEEP
Platforms: PC, Xbox, Switch, Playstation, Android

Idle Mastermind

Gameplay SFX, foleys, ambiences, UI.

Software House: Grumpy Rhino Games
Platforms: iOS, Android

Entrapped

Gameplay SFX, foleys, ambiences, UI. Audio implementation in Unity.

Software House: Cyberleaf Studio
Platforms: PC, Mac

Katana Soul

Gameplay SFX, UI.

Software House: SEEP
Platforms: PC, Android

Idle Apocalypse

Gameplay SFX, foleys, ambiences, UI.

Software House: Grumpy Rhino Games

Bulletta Magika

Gameplay SFX, music, UI. Audio implementation with Unity and FMOD.

Software House: Dim3 Games
Platforms: PC, Mac

The number of player reviews that mention the quality of the music is pretty staggering. In addition to the excellence of the finished product, he’s very easy to work with. He needs little input from us once we give him the brief, but reacts to and integrates feedback well. He’s quick and communication is strong.

On top of this, he’s very knowledgeable on implementation and works with us to get things perfect. I couldn’t recommend him enough.

Sebastian Davies - Grumpy Rhino

With very short notice Andrea made a top-to-bottom audio pass on one of our games. It was incredible to witness the speed and quality of what he implemented. Composing, designing and implementing in one swoop!

Later he returned for an encore, working on Merge Rivals seeing what he could do with more time and notice. Completely elevating the experience beyond anything the team had imagined.

Bill Rountree - Electric Manta

I honestly would love to work again with Andrea on any project, to put it simple, if someone is creating a development dream team, they totally should have Andrea on board!

Tamer Qtaish - Lead Developer & CTO

Andrea is an extremely talented guy. He is a perfectionist and he keeps up to date with the latest technologies and is always looking to improve the way that he works. Andrea is a great person to work with and has a great sense of humour. Highly recommended.

Russel Kirby - Plus Two
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